Tier List

Eldara Pet Rankings by Domain

Seventeen companions, ranked by role — not by a patch-week spreadsheet.

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Pet Rankings by Domain

Eldara has seventeen pets, one for each skill you can master. They are not battle pets you command in real time and they are not cosmetics. Each companion grants a permanent bonus to its domain, and those bonuses persist through rebirth. That last sentence is why this ranking exists: a pet is one of the few power spikes you do not rebuild after you prestige.

This page ranks value by role. It does not publish fake DPS tables. Eldara Games can and does retune numbers; Firemaking passives, drop rates, and pet bonuses have already moved during Early Access and can move again after 1.0. If a tooltip says 3% today and 4% next month, the job of the pet is usually the same. Rank the job.

For unlock methods, named portraits, and Codex notes, use the skill pets roster. For which skill to train so you can earn the pet, use skill training priority. Sister rankings for loadouts live next door on the rankings hub. This ranking assumes you already know that mastering a skill is the door.

How to read the ranks

High means the pet pays on almost every save: it speeds a domain you idle constantly, or it supports the global XP loop.

Solid means the pet is excellent once you are actually playing that domain. A hunting companion is not low-tier; it is wasted if you never hunt.

Specialist means the pet is a Codex completion, a house fantasy, or a late unlock you chase when the rest of the roster is home.

Named examples we can talk about without guessing the other thirteen names:

  • Steelfang, a wolf pup, sits in the combat / melee neighbourhood. If you main Melee, this is the face of that lane.
  • Sharpeye, a hawk, sits with Range. Eyes in the sky, arrows on the ground.
  • Whisper, a spectral familiar, sits with Magic. It is the spooky one on the loading screen energy.
  • Sprout, a seedling, sits with Cultivating. Gathering accounts should treat it as a landmark unlock, not a novelty plant.

The remaining companions follow the same rule: one pet per remaining skill among Defence, Hitpoints, Mining, Smithing, Woodcutting, Fishing, Cooking, Fletching, Firemaking, Cremating, Crafting, Thieving, and Hunting. We will not invent cute names for them here. If the Codex shows a name, that is the name.

Combat-domain pets

Combat pets belong to Melee, Range, Magic, Defence, and Hitpoints. Their job is to make hunts, dungeons, and mythic camps cheaper to park.

High in this domain

  • The pet that matches your main style. Steelfang if you live on Melee. Sharpeye if you live on Range. Whisper if you live on Magic. Permanent bonuses that survive rebirth stack with gear refinement (+5 per rebirth, cap near +50). That is a long-horizon investment, not a fashion choice.
  • The Defence and Hitpoints companions once you are leaving fights overnight. A style pet that kills faster is less useful if the character still face-plants when you close the lid.

Solid

  • Off-style combat pets. You will want them for Codex, for future rebirths where you swap a gear set, and for the matching mythic world boss. They are not this week’s idle block if your refined set is melee and you just unlocked a magic familiar.

Specialist

  • Combat pets chased only because a collection bar is almost full. Finish the bar, then go back to Firemaking. Collections persist through rebirth too, so this is not worthless — it is just not a combat rank.

Combat pets do not replace food, fires, or a correct gear set. Pair them with the combat loadout rankings and the combat styles explainer. A wolf pup will not save a range character standing in a melee-themed mythic with the wrong armour.

Gathering-domain pets

Gathering pets belong to Mining, Woodcutting, Fishing, Cultivating, Thieving, and Hunting. Their job is to make the raw economy less painful. Offline progress already runs; a gathering pet is how that offline block prints more of the thing your artisan loop is about to eat.

High in this domain

  • Woodcutting and Mining companions, because logs and ore sit under Firemaking and Smithing. If your fires go out, the whole account slows. If your bars stall, melee and armour stall.
  • Sprout and the rest of the Cultivating family once food and reagents are the bottleneck rather than a hobby plot.

Solid

  • Fishing, once Cooking is actually limited by raw fish rather than by the cook action itself.
  • Hunting, once combat is producing fewer useful carcasses than your Cremating or crafting loops want, or when a dungeon recipe says so.
  • Thieving, when you need the pet, the gold, or a specific stolen input. Thieving is a real skill in the seventeen, not a minigame, but it is easy to overrank because it feels “active.” Eldara is still an idle game. Rank it by output, not by vibes.

Specialist

  • A gathering pet you unlock only to tick the Codex while your house is Ashen Legion and you have not gathered in a week. Unlock it. Do not rebuild your entire queue around it.

Verdant Circle players should read this section twice. Donations that raise Circle standing can cut Ashen Legion and Gilded Hammer. A gathering pet is a good reason to play gathering. It is a bad reason to bankrupt combat reputation by accident. See the three faction houses.

Artisan-domain pets

Artisan pets belong to Smithing, Fletching, Firemaking, Cooking, Cremating, and Crafting. Their job is to turn the gathering pile into fires, food, ammo, bones-to-ash, and wearable gear.

High in this domain

  • The Firemaking companion, for the same reason Firemaking itself is S-priority on the skill list: global XP. Even if the exact bonus is patched, a permanent accelerator that survives rebirth is the most honest “high” rank on this page.
  • Cooking, because auto-eat is the difference between a hunt that runs and a hunt that dies while you sleep.
  • Smithing or Fletching, matching your main combat set. Melee wants bars and armour. Range wants the fletching table. Magic still wants crafted parts and a food loop; do not assume the familiar does the artisan work for you.

Solid

  • Crafting, especially on a Gilded Hammer save where the house fantasy and the skill pet point at the same bench.
  • Cremating, once combat is throwing bones faster than you can process them. Cremating is easy to ignore because it sounds like flavour. It is a full skill with a pet. Treat the pet as a reason to keep the bone loop scheduled, not as a reason to cremate starter rats all day.

Specialist

  • Artisan pets you grab because you are one mastery away and a rebirth is coming. That is actually smart: pets persist, Forge Echoes do not. If you are hours from a mastery and days from a crate exchange dump, take the pet first. The rebirth reset planner is the page that says this in calendar language.

Cross-domain truth

A “best pet in the game” list would be a lie. The best pet is the one whose domain you idle. Permanent bonuses stack with house standing, with Firemaking, and with refined gear, but they do not stack with a skill you never click.

Chase order that does not waste nights:

  1. Pet for Firemaking, then Woodcutting or Mining, then Cooking.
  2. Pet for your main combat style (Steelfang, Sharpeye, or Whisper, if those are the names on your Codex for that lane).
  3. Pet for the artisan bench that feeds that style.
  4. Sprout and the rest of gathering when inputs stall.
  5. Everything else as Codex and rebirth insurance.

Hardcore does not change the ranking math. It changes the cost of a bad hunt: one life, half XP, half gold. Do not test an unproven combat pet on a hardcore mythic.

Treat pet ranks as role labels, not DPS meters. A gathering companion that survives rebirth can outvalue a flashy combat familiar you never park, especially once Forge Echoes start resetting.

FAQ

Frequently Asked Questions

Quick answers to the most common questions.

Do pets reset when I rebirth?

No. Pets persist, along with Codex, collections, and achievements. Eternal Forge Echoes and Forge upgrades do reset. That is why a late pet can be worth delaying a prestige — see the rebirth planner.

Why don't you list every pet's percentage bonus?

Because those numbers can move in patches and this wiki would go stale overnight. Rank by domain instead: combat, gathering, artisan. Confirm live tooltips in-game.

Which named pet should I unlock first?

Unlock the companion that matches the skill you already idle. Steelfang, Sharpeye, Whisper, and Sprout are examples of melee, range, magic, and cultivating faces — not a required order. Training order still starts on skill priority.

Are combat pets better than gathering pets?

Only if you actually hunt. A Mining or Woodcutting pet that feeds Firemaking and Smithing can do more for a whole account than a style pet you never park. Rank the domain you play.

Where is the full roster with unlock text?

On the skill pets and companions page. This ranking is the value layer; that page is the roster layer.